Category: Arts

Interview with ‘Xombi’ Comic Book Writer John Rozum – Part One

John Rozum is the co-creator of “Xombi” which was just recently resurrected from the dead to become an ongoing monthly series for DC Comics. After reading the first issue of the new version of the book, I had an opportunity to talk to Rozum and dig deep into the world of “Xombi” and the writer himself.

First, give us a little background on John Rozum.

I was born in the latter half of the 1960s and grew up on a steady diet of cartoons, dinosaurs, and monster movies. Even as a kid I was predisposed towards serial storytelling.

I went to New York University to study film and television production. It was here that I met Dwayne McDuffie. When Dwayne began working at Marvel as an assistant editor, I’d often meet him after work to get dinner or catch a movie. At some point, wandering the Marvel offices while he was finishing up, I decided that I could probably write comics. I’d read them my whole life, and even made a bunch as a kid, but it never occurred to me to try and do it professionally.


LSU’s Labratory for Creative Arts and Technology

LSU’s Laboratory for Creative Arts and Technology [LCAT] “is envisioned as a place for exploration of how Information Technology affects all forms of human expression, whether that expression is artistic, commercial, scientific, or instructional in nature. Collaborations between artists, musicians, scientists, engineers and writers will help develop new technologies and modes of communication through interdisciplinary research, activities and programs,” Said LCAT director Steve Beck.

One of the largest and most public of LCAT’s recent programs was the highly successful Red Stick Animation Festival (April 21-23), which drew crowds to the recently opened Shaw Center for the Arts. The festival was comprised of three types of events. “On Thursday we had a set of workshops. People had the opportunity to learn, through hands on experience, about anatomy for animators, video game development, and acting for animators. Friday we had a full day of lectures from professional video game designers, animation studio recruiters, and of course professional animators. Throughout the three days we had screenings ranging from the five animated short films nominated for Academy Awards, to Cartoon-A-Palooza, animation for a family audience,” Beck said.